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Four Moons Of America

Revision as of 22:17, 16 April 2023 by Spaceman (talk | contribs) (Created page with "== Overview == In 2036, amidst the emergence of post-scarcity economies and the rise of Universal Basic Income (UBI), a new gaming phenomenon was born – Four Moons of America. Drawing inspiration from the legendary Eve Online, Four Moons introduced a revolutionary blend of grand strategy gaming and MMORPG elements. Combining the power of AI and human interaction, Four Moons quickly gained a massive following and became the most popular game in the world. Set on a wat...")
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Overview

In 2036, amidst the emergence of post-scarcity economies and the rise of Universal Basic Income (UBI), a new gaming phenomenon was born – Four Moons of America. Drawing inspiration from the legendary Eve Online, Four Moons introduced a revolutionary blend of grand strategy gaming and MMORPG elements. Combining the power of AI and human interaction, Four Moons quickly gained a massive following and became the most popular game in the world.

Set on a water-covered planet named America, Four Moons of America features a map with numerous islands, four major moons, and twelve smaller moons orbiting the planet. The moons are habitable, each supporting settlements and offering limited resources. The ultimate goal of the game is to capture the planetary tax system, which can only be achieved by taking control of all four major moons.

Players in Four Moons are divided into four factions, each controlling one of the major moons. They must manage their economy, engage in diplomacy, and battle rival factions to expand their territory, all while navigating the resource-rich planet of America. The game runs in seasons, with each season lasting between 9 and 18 months. At the end of a season, a winner is crowned, and a 30-day cooldown period is observed before the next season begins.

What sets Four Moons apart from other games is the innovative integration of AI into its gameplay. At the grand strategy level, players utilize AI assistance to manage resources, production, research, and diplomacy. Meanwhile, the MMORPG component allows players to choose a role and complete quests and missions for their respective factions.

The introduction of the Inverted Turing Score (ITS) system revolutionized the gaming experience in Four Moons. The ITS measures human playtime at the MMORPG level and provides productivity boosts to the systems operating at the grand strategy level. By periodically testing characters to determine if they are controlled by a human or an AI agent, the ITS system ensures that human players remain actively engaged in the game, while still benefiting from the AI assistance.

As the world transitioned to a digital economy, Four Moons of America became a forerunner in the gaming industry. By merging the grand strategy and MMORPG genres and incorporating AI capabilities, Four Moons provided a rich, immersive experience for players, redefining the gaming landscape and setting new standards for future generations of games.

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